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For a while Ive been grousing that GW doesnt tell us about cards as they are played. Forgive me if this has been pointed out already, but I think its worth noting that they are actually doing something even better. They are telling us about cards BEFORE they are played.
The HQ transmission has consistently previewed the cards for the coming weeks in the initial fluff text. Thats why it never seems to correspond with what happened last week. It talks about whats **going** to happen this week.
Check it out:
Week 1
Fluff: Across the worlds of the Cadian Gate, cultists, recidivists and malcontents of all kinds are rising up against the rule of the Adeptus Terra. Over-populated Hive worlds as far apart as the Scarus and the Cadian sectors have erupted in violence, seemingly without cause.
Fluff: Even the higher echelons of Hive World Tabor and the naval base of Belis Corona have proven to be riven with Chaos cults. Charismatic demagogues are inciting frenzied mobs to fight the ruthless, crushing oppression inherent in the Imperium, and hundreds of thousands have heeded their seditious ravings. Assassinations and poisonings herald new eras of anarchy in key warzones, and whole supply fleets have mysteriously vanished.
Fluff: Nemesis Tessera, St. Josmanes Hope and Lelithar are all ravaged by insurrection.
Apostacy
Effect (From week 2 report): This card affects the Nemesis Tessera sector in favor of the Forces of Disorder.
The Brothers of the Blessed Enigma have lived a peaceful, contemplative existence deep in the wilds of Trionora for centuries. With word of the coming Black Crusade however, comes the disturbing news that the Brothers of the order have turned upon the populace of the world that houses them, attacking any and all in a berserk and utterly unexplainable outbreak of unreasoning violence.
Effect(From Week 2 report): Opening Moves
This card affects the Lelithar system in favor of the Forces of Disorder.
On Lelithar, while inspecting the troops of his world, the newly instated Imperial governors motorcade is ambushed by Traitors armed with crude rocket launchers who disable the vehicles of his bodyguards and murder the Governor in cold blood. Security forces react with commendable speed, breaking up suspected cults and anti-Imperial organisations.
Fluff: The worlds of the Belis Corona system have undergone a massive recruitment drive, and priestly delegations stir up Imperial conscripts into a fever of righteous anger.
Effect (From week 2 report): Heresy begets Retribution
This card affects the Belis Corona sector in favor of the Forces of Order.
A series of Chaos-worshipping cults have been uncovered in the higher echelons of Belis Corona, a world vital to the Imperial defence. The Imperium reacts quickly and decisively, crushing the heretics to a man. This display of might convinces even the most die-hard rebel that the Imperium is not to be trifled with.
Fluff: All the while, Astropaths and Navigators report nightmares and hellish visions, and foretell nought but death and destruction for the defenders of the Cadia. The Warp Storms attracted to the site of the Hive Teriax disaster have led to a massive influx of warp entities upon the fortress world, a certain precursor to invasion from Abaddons fleet.
Effect (from week 2): Storm Front
This card affects ALL planets in the Cadia system in favor of the Forces of Disorder.
Following the Hive Teriax disaster, encroaching Warp Storms surge through the Cadian sector. Dire omens and disastrous portents wax nigh and the creatures in the dark are made flesh.
Week 2
Fluff: and the Alpha Legion reveal themselves across the Segmentum Obscurus, badly delaying Space Marine reinforcements in pointless and bloody struggles.
Effect (from Week 3): Domination of the Strongest
This card affects the planets in the Thracian Primaris system in favor of the Forces of Disorder.
As the forces of Abaddon the Despoiler pour out of the Eye of Terror the Chapters of the Adeptus Astartes are the first to respond. Those near the battlefront hurl themselves into combat, those further away marshal their forces and prepare to voyage to the war. Before they can embark however detached elements of the Alpha Legion land on a dozen or more worlds demanding to face the weakling servants of the dead Emperor. Unable to decline such blatant challenges several Chapters are drawn into pointless battle with the Alpha Legion, thereby delaying them critically.
Fluff: The Emperors Children, led by the immortal son of Slaanesh, Lucius the Eternal, feast well upon the population of Belisar.
Effect (from Week 3): The Feasting of Lucius
This card affects the Systems of the Cadia Sector in favor of the Forces of Disorder.
Lucius the Eternal, favoured son of Slaanesh, has led his Emperors Children to the Cadian sector. The planet they have descended upon, Belisar, has been plunged into total war, with much of its population captured, enslaved or worse. It is rumoured that the Emperors Children stage unholy feasts with their shackled and screaming captives first as guests, and subsequently as the main course.
Fluff: The Night Lords spread fear and confusion across the Scarus sector,
Effect (from week 3): Fear Denies Faith
This card affects the Imbrium, Gudrun, and Lethe Eleven Systems in favor of the Forces of Disorder. The shock troops of the Night Lords sew confusion and terror across the Scarus sector, cutting communications and hanging the corpses of their victims from every building. Even the strongest in faith find their confidence shattered when they are forced into an existence of solitude, darkness and confusion.
Fluff: Those who have risen against the tide of horrors number from newly-beatified saints to redeemed sinners.
Effect (from Week 3): He Who Has Nothing Can Still Have Hope
This card affects Ulthor and the other planets of the Agrapinaa System in favor of the Forces of Order.
Despite the ruthless slaughter wreaked upon the Agripinaa sector by the Chaos Legions, the spirit of the Imperium remains strong. One among the common people, Regu Hane, is hallowed as a Saint after single-handedly driving back a wave of bloodthirsty daemons of Khorne.
Fluff: As the orbital bombardments commence across the worlds of the Cadian Gate and saboteurs cripple defence platforms at critical moments, the defenders seek to react to a foe too awful for many to comprehend.
Effect (from Week 3): The Enemy Within
This card affects Demois Binary in favor of the Forces of Disorder.
As the Grand Fleet of the Despoiler closes on Imperial defences, an unseen enemy within the ranks of the Demios Binary forces reveals his hand. The orbital defence platforms are sabotaged, rendered inoperable and helpless in the face of the invasion.
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There is also some extra material in there as well. From example the first two weeks talk about the Death Guard and plagues yet no mention has been made of them. Were these cards not played?
So lets make some assumptions from the Week 3 report:
(1) An Eldar card will be played that favors Order. The location is not clear.
(2) Webway will open. (I guess we knew that).
(3) A card featuring the DE will be played that helps Disorder in the Cadian system (and maybe Medusa?)
(4) An order card played somewhere in Agripinaa and Scelus
(5) Disorder card for Chaos Space Marines at the pleasure world of Belisimar, (Emperors Children?)
(6) Card that makes Necron victories at Thracian Primaris system or Sacrus count as FoO victories.
(7) Ulthwe card that favors Order. Maybe in the Cadian system. Maybe Belis Corona.
(
"Welcome to the jungle... it gets worse here everyday. You learn to live like an animal in the jungle where we play and if youve got a hunger for what you see, you'll take it -- eventually. You can have anything you want, but you better not take it from me...Hey, look, a Tyranid"-BOOM




