This is the correct spot.

Before I start, I want to say that this is just my opinion, and you know your army and your play style better than anyone else. I'll try to justify all of my suggestions, and please ask me if anything seems unclear. When it comes down to it, it's your army and you know it best, so take the suggestions you like and ignore those you don't.

First off, for a tournament, Dante and the Attack Bike are definitely the best choices. Assault Terminators arriving by deep strike are really easy to strand. They can't assault when they land, and they don't move fast enough to catch anyone that doesn't want to be in assault with them. They're pretty easy to neutralize, while Dante strengthens any squads around him and moves fast enough to be where ever he's needed, and the Attack Bike gives you some very handy mobile anti-vehicle.

Second, I think it would be better if your Furioso had a drop pod as well. Dreadnoughts aren't particularly fast, and Furiosos need to get close to do any damage. The drop pod is definitely a worthwhile investment.

The assault squads are fine, but be careful with them. Even if you charge both of them into a single enemy squad, they won't be able to take out anything with any really assault ability. They're great for late game objective grabbing and cleaning up shooty units, but not much else. I would bulk them up if you want them to support Dante. By the same token, the Tactical squads could use power weapons if they're going to be following Dante and Corbulo. In addition, both need Rhinos. Mobility is key in this edition, and Rhinos are tough enough to be worthwhile, especially if there are several of them. Your Tacticals need the speed to get into range of their meltaguns, rapid fire their bolters, and jump into assault.

It seems to me that this army is a bit confused in it's purpose. Corbulo and Dante are great for leading a fast assault force, but they have little to back them up. The Assault squads are too small, the Tacticals lack the right equipment, and the Furioso are too slow. If you're going to take them, you need marines around them that will benefit from their buffs and be able to sweep away the enemy. The Death Company and podding Dreadnought are a good start, but they need back-up.

I hope this helps. It's pretty general advice, and as Phyaran has said, if you give us more details on how you plan to use the force, hopefully we can give you some more specific advice.

Last Edited By: Codicier Ignatius Sep 23 09 4:32 PM. Edited 1 times.